Difference between revisions of "Aftermath"
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| versions =Aftermath | | versions =Aftermath | ||
| live = N/A | | live = N/A | ||
− | }} | + | }}'''"Aftermath"''' is the second track on the ''[[Quake Soundtrack]]'', and is used as an intermission piece in the game. It uses deep, mechanical percussion loops and ambient synthesizers, intermittently joined by distant guitar. The curt, synthesized bassline prominent throughout the piece is reminiscent of "[[A Violet Fluid]]" and bears a heavy similarity to "Blood From The Air" by [[Coil]]. |
Level name: no specific game area uses it; to hear it player must find exit in any level (usually gate or teleport device) except the Introduction (hall of difficulty and episode selection). | Level name: no specific game area uses it; to hear it player must find exit in any level (usually gate or teleport device) except the Introduction (hall of difficulty and episode selection). | ||
==Song Credits== | ==Song Credits== | ||
− | + | Written, arranged, produced, programmed and performed by [[Trent Reznor]] and [[Nine Inch Nails]] | |
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==Appearances== | ==Appearances== |
Revision as of 05:41, 29 September 2020
"Aftermath" is the second track on the Quake Soundtrack, and is used as an intermission piece in the game. It uses deep, mechanical percussion loops and ambient synthesizers, intermittently joined by distant guitar. The curt, synthesized bassline prominent throughout the piece is reminiscent of "A Violet Fluid" and bears a heavy similarity to "Blood From The Air" by Coil.
Level name: no specific game area uses it; to hear it player must find exit in any level (usually gate or teleport device) except the Introduction (hall of difficulty and episode selection).
Song Credits
Written, arranged, produced, programmed and performed by Trent Reznor and Nine Inch Nails
Appearances
Other
- Quake Soundtrack
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